sensors-xbox
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This is a quick overview on how to use the KMStreamingSensor library.
1.
This has to be a single instance and should be created upon app start
2.
The adapter for the KMStreamingSensor library. The implementation depends on the player used.
3.
These properties can further specify the stream, if you have to set certain properties, normally these would be provided to you. You may just provide an empty Dictionary.
4.
This actually starts the tracking and should be called right before starting the video
5.
This finalizes the Stream and should be called any time the video is interrupted (i.e. application goes to background) or the video is finished.
For detailed information, see the attached document 'Streaming_Implementation.pdf'